“Cabanga is one of the most attractive middle school math products out there, but it's not just about looks—with its robust dashboard and thoughtfully-crafted and personalized approach, there's a lot of brains behind its beauty."
—EdTEch Digest’s Cool Tool Award see more...

"This is without a doubt one of the most ingenious, cool and fun ways to learn math in a ‘real-life’ setting. Hats off to Six Red Marbles for totally wowing our testers. Utilizing a faux celebrity world to convey math techniques while linking it to and promoting financial literacy is a stroke of genius."
The National Parenting Center see more...

“Waza® and Cabanga®…represent the future of math instruction online”

—Geoff Nixon, CEO of Gemm Learning see more...

"Cabanga shares the common positive effects of games on school achievement, cognitive abilities, motivation, attention, and concentration."
—Margaret L. Niess, ISTE's Leading and Learning in Technology see more...

"Six Red Marbles has two separate math websites, Waza for K-2 and Cabanga for Middle School.  It takes an adaptive, natural learning approach to math, wrapped in engaging theme games that students love.  The idea here is to teach math dexterity and curriculum  intuitively and naturally.  It triggers natural curiosity and desire to learn by integrating math facts (Waza) and concepts (Cabanga) into the pursuit of game goals.  Waza is about finding kidnapped friends by skipping around planets, while Cabanga students run a talent agency and need to recruit and match talent to job offers.  Students find both programs addictive."  see more...
—Gemm Learning

By the Tillywig BrainChild Award judges, Cabanga was called an “outstanding educational program” that produces “a strong sense of the real world value of math and its practical applications.” see more...

The EDDIE judges praised Cabanga in their review stating Cabanga “is a surprisingly effective and entertaining weapon in the math-apathy war …. Cabanga solves a bugaboo that has plagued math games for years, where the student invariably finds the least educational aspect of the game and stays there ad nauseam. With Cabanga, that simply isn't possible.” see more...

"Oh! This program is music to my ears!"
—Grade 6 Teacher talking about Cabanga’s adaptive curriculum, instructional feedback, and standards alignment

"Celebrities? Money? What isn’t there to like?"
—Grade 7 Student, Massachusetts

"I like seeing my students’ progress in the Teacher Dashboard. Now I can assign Fast Cash topics to those that seem to be struggling and see their progress."
—Grade 8 Teacher, Florida

"You hit the nail on the head to keep kids engaged. A little healthy competition is great."
—Teacher commenting on Leaderboard, Massachusetts

"Oh wow. I just lost money on that deal. I’ve got to pay attention to my talent and how I manage them."
—Student commenting on game play, Massachusetts

"Ohhh, so it IS math!"
—Student didn't realize she was doing math until she got to Fast Cash, Texas

"English/Spanish toggle is great for ESL as well as all students to explore a new language."
—Grade 6 ESL Teacher, North Carolina

"I was at a conference and another vendor commented that his company had 2 separate language versions for the same program and what a great idea this was."
—Sales Person demonstrating Cabanga at a Teaching Conference

"My son has just asked that I make sure I put Cabanga on his weekly schedule."
—Homeschool Parent, Oregon