As a third-party developer, Six Red Marbles tends to be most heavily involved in the design and development steps of the learning experience design proess. Generally, the client provides the analysis of the need, and our LXD team focuses on design and development. Sometimes we do collaborate on the analysis. But implementation usually happens on the client’s end, which means we develop a course and then send it off into the world, with little insight into how learners actually experience and engage with the content we made.
So, when we get the opportunity to review feedback and participate in the evaluation stage of the cycle, it can be exciting—but what do we do with it? How can we go about analyzing this feedback and triaging changes to implement?
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